Leading the Situational Awareness Revolution

(krieg // Dienstag, 7. April 2009, 18:01)

According to the developers, destructible environments are critically important in telling the true story of the events in Fallujah, as the Marines eventually learned to blow holes in houses using C4, grenade launchers, and air strikes to blindside the insurgents waiting within, being considered as "combat puzzles". It is also stated that the claim of the game containing destructive environments is genuine and not based around a "goofy, out-of-place marketing gimmick."

"Although our main business is making games for consumers, we also develop training systems for many of the world’s leading military and intelligence organizations. This helps us give players of our videogames authentic inside access to the events, tactics, and stories at the heart of real military and espionage operations.

Atomic is headquartered in Raleigh, NC, one of the world's leading cities for video game development. We're a privately held corporation that is owned by employees and investors, including In-Q-Tel, a private venture capital firm funded by the United States Central Intelligence Agency."



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